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Javacube Seed Finder

Fast Minecraft Seed Finder for Java

Javacube Seed Finder

This tool automates finding Minecraft seeds by entering search parameters with about 100 seeds scanned per second. If you also want to check for ravines, caves, valleys, and encircling tall terrain, consider using MC-SeedLocator (note: it is slower).

Features

  • Find structures with biome constraints, height ranges, and minimum amount
  • Find any biomes (including island biomes) and biome combinations
  • Locate clustered structures (structures next to each other)
  • Set biome size requirements

Usage

Set up your parameters in the text box then press scan to start scanning for seeds. When specifying structures or biomes, use their corresponding IDs from the ID References tab. Use -1 for N/A and use 0 for next to biome to find structures in that biome. At least one section is required to be filled.

Example Parameters

Example 1:

===== Scanning options =====
Starting seed: 0
Search radius: 500
Use spawn: true
Custom z: 0
Custom x: 0

===== Required structures =====
1. 5 (min amount: 1, next to biome: 2, biome proximity: 0, min size: -1, max size: -1, min height: -9999, max height: 9999)

===== Structure Clusters =====

===== Invalid Structure Clusters =====

===== Required Biomes =====

===== Clustered Biomes =====

Example 2:

===== Scanning options =====
Starting seed: 0
Search radius: 1000
Use spawn: false
Custom z: 0
Custom x: 0

===== Required structures =====
1. 5 (min amount: 1, next to biome: 2, biome proximity: 0, min size: -1, max size: -1, min height: -9999, max height: 9999)
2. 7 (min amount: 1, next to biome: 4, biome proximity: 16, min size: -1, max size: -1, min height: -9999, max height: 9999)
3. 7 (min amount: 1, next to biome: -1, biome proximity: -1, min size: -1, max size: -1, min height: 150, max height: 9999)

===== Structure Clusters =====
Enabled: true
Valid structures: 1, 2, 3, 4, 5, 7, 8, 9, 10
Min cluster distance = 32,
Min cluster size  = 2

===== Invalid Structure Clusters =====
1. 7, 8

===== Required Biomes =====
1. 1 (min size: 50, max size: -1)
2. 185 (min size: -1, max size: -1)
3. 4 (min size: -1, max size: -1)

===== Clustered Biomes =====
1. 185, 1 (min size: -1, max size: -1)
2. 4, 1 (min size: 100, max size: -1)
2. 185, 4 (min size: -1, max size: -1)

1. Scanning Options

ParameterDescription
Starting seedThe first seed to start scanning from.
Search radiusDefines how far to search for structures and biomes.
Use spawntrue = search near spawn, false = search anywhere.
Custom x / Custom zSpecific coordinates to scan from (if Use spawn = false).

2. Required Structures

Defines which structures must be present in the world.

ParameterDescription
Structure IDThe ID of the structure (see ID References tab).
Min amountMinimum number of structures in the search area.
Next to biomeFinds structures near a specific biome (-1 for any biome).
Biome proximityDistance in blocks from the structure to the biome.
Min height / Max heightHeight restrictions for structures.

Example:

1. 5 (min amount: 1, next to biome: 2, biome proximity: 0, min height: -9999, max height: 9999)

3. Structure Clusters

Searches for groups of structures close together.

ParameterDescription
EnabledSet to true to enable clustering.
Valid structuresList of structure IDs that count toward a valid cluster.
Min cluster distanceMinimum distance between structures to count as a cluster.
Min cluster sizeMinimum number of structures required for a valid cluster.

4. Required Biomes

Filters worlds based on the presence of specific biomes.

ParameterDescription
Biome IDThe ID of the required biome.
Min size / Max sizeSize requirements for the biome.

Example:

1. 1 (min size: 50, max size: -1)

5. Clustered Biomes

Finds biomes that generate next to each other.

ParameterDescription
Biome listGroup of multiple biomes that must be next to each other.
Min size / Max sizeSize restrictions for the clustered biomes.

Example:

1. 185, 1 (min size: -1, max size: -1)

Steps

  1. Set up scanning options to define the search area.
  2. Add required structures and their conditions.
  3. Enable structure clusters if needed.
  4. Define required biomes and biome clusters.

Once your parameters are set, press Scan to find the best Minecraft seed for your needs!

Structure ID Reference

IDStructure
-1None
0Feature
1Desert Pyramid
2Jungle Temple
3Swamp Hut
4Igloo
5Village
6Ocean Ruin
7Shipwreck
8Monument
9Mansion
10Outpost
11Ruined Portal
12Ruined Portal N
13Ancient City
14Treasure
15Mineshaft
16Desert Well
17Geode
18Trail Ruins
19Trial Chambers
20Spawn

Biome ID Reference

IDBiome
-2Island
-1None
0Ocean
1Plains
2Desert
3Windswept Hills
4Forest
5Taiga
6Swamp
7River
10Frozen Ocean
11Frozen River
12Snowy Plains
13Snowy Mountains
14Mushroom Fields
15Mushroom Fields Shore
16Beach
17Desert Hills
18Windswept Forest
19Taiga Hills
20Mountain Edge
21Jungle
22Jungle Hills
23Sparse Jungle
24Deep Ocean
25Stony Shore
26Snowy Beach
27Birch Forest
28Birch Forest Hills
29Dark Forest
30Snowy Taiga
31Snowy Taiga Hills
32Old Growth Pine Taiga
33Giant Tree Taiga Hills
34Wooded Mountains
35Savanna
36Savanna Plateau
37Badlands
38Wooded Badlands
39Badlands Plateau
44Warm Ocean
45Lukewarm Ocean
46Cold Ocean
47Deep Warm Ocean
48Deep Lukewarm Ocean
49Deep Cold Ocean
50Deep Frozen Ocean
129Sunflower Plains
130Desert Lakes
131Windswept Gravelly Hills
132Flower Forest
133Taiga Mountains
134Swamp Hills
140Ice Spikes
149Modified Jungle
151Modified Jungle Edge
155Old Growth Birch Forest
156Tall Birch Hills
157Dark Forest Hills
158Snowy Taiga Mountains
160Old Growth Spruce Taiga
161Giant Spruce Taiga Hills
162Gravelly Mountains+
163Windswept Savanna
164Shattered Savanna Plateau
165Eroded Badlands
166Modified Wooded Badlands Plateau
167Modified Badlands Plateau
168Bamboo Jungle
169Bamboo Jungle Hills
170Underground
171Underground
172Underground
174Dripstone Caves
175Lush Caves
177Meadow
178Grove
179Snowy Slopes
180Frozen Peaks
181Jagged Peaks
182Stony Peaks
183Deep Dark
184Mangrove Swamp
185Cherry Grove
186Pale Garden
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